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Cyber Dragon - 1st Edition
ATK/DEF: 2100/1600
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Attribute: Light
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Card Number: DP04-EN001
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Card Rules: Rulings powered by The Netrep API. You can only use the effect of 'Cyber Dragon' to Special Summon itself during your Main Phase. The effect of 'Cyber Dragon' does not start a chain. You can negate the Special Summon of 'Cyber Dragon' with 'Royal Oppression', 'Solemn Judgment', or 'Horn of Heaven'. [Re: Attack Reflector Unit] You can Tribute a face-down 'Cyber Dragon' to activate 'Attack Reflector Unit'. [Re: Black Horn of Heaven] Like 'Horn of Heaven', this card cannot be used against 'Premature Burial', etc. It can be used against inherent Special Summon effects like 'Cyber Dragon' or 'Dark Necrofear'. [Re: Chimeratech Overdragon] When you Fusion Summon this card you can use a substitute, such as 'King of the Swamp', for the 'Cyber Dragon', but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon. [Re: Cybernetic Hidden Technology] Sending 1 'Cyber Dragon' or Fusion Monster listing 'Cyber Dragon' as a Fusion Material to the Graveyard is a cost. This effect targets the attacking monster. [Re: Generation Shift] If you target 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' with this effect, you must add 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' to your hand. You cannot add 'Cyber Dragon' or 'Elemental Hero Bubbleman'. [Re: Horn of Heaven] 'Horn of Heaven' can be used to negate the Special Summon of a monster with an inherent Special Summon effect that does not start a Chain, like 'Dark Armed Dragon', 'Dark Necrofear', 'Cyber Dragon', 'Gladiator Beast Heraklinos', 'Elemental Hero Magma Neos', etc. [Re: Inferno Reckless Summon] If you activate 'Inferno Reckless Summon' when you Special Summon 'Proto-Cyber Dragon', you will Special Summon 'Cyber Dragon' from your hand, Deck, and Graveyard. [Re: Karma Cut] If 'Proto-Cyber Dragon' is removed from play by 'Karma Cut', only other 'Proto-Cyber Dragon' cards will be removed from play. 'Cyber Dragon' is not affected. [Re: Neo-Spacian Dark Panther] When you use this card's effect to copy another monster's name, its name is not considered to be 'Neo-Spacian Dark Panther' for the duration of the effect. If you targeted 'Cyber Dragon' then activate 'Next to be Lost' you would send a 'Cyber Dragon' from your Deck to the Graveyard and not 'Neo-Spacian Dark Panther'. [Re: Neo-Spacian Dark Panther] If you target 'Proto-Cyber Dragon', 'Neo-Spacian Dark Panther's' name will be treated as 'Cyber Dragon' because of the copied effect. [Re: Next to be Lost] If you target 'Proto-Cyber Dragon' on your side of the field for 'Next to be Lost', you send a 'Cyber Dragon' from your Deck to the Graveyard, not a 'Proto-Cyber Dragon'. [Re: Prime Material Dragon] If 'Royal Oppression's' effect is activated to negate the Special Summon of a monster, like 'Cyber Dragon' or 'Gladiator Beast Gyzarus', 'Prime Material Dragon's' effect cannot be chained because the monster being Special Summoned is not considered to be 'on the field' until its Summon is successful. [Re: Proto-Cyber Dragon] If 'Skill Drain' is active, this card is no longer treated as 'Cyber Dragon'. You could not use it for 'Attack Reflector Unit', etc. [Re: Proto-Cyber Dragon] You can have 3 'Cyber Dragon' and 3 'Proto-Cyber Dragon' in your Deck and Side Deck combined. [Re: Proto-Cyber Dragon] If you Special Summon this card you can activate 'Inferno Reckless Summon' and Special Summon 'Cyber Dragon' from your Deck. [Re: Proto-Cyber Dragon] While this card is face-up on the field, it can be used as 'Cyber Dragon' for a Fusion Summon. [Re: Proto-Cyber Dragon] If 'Proto-Cyber Dragon' is used in the Fusion Summon of 'Cyber Twin Dragon', and 'De-Fusion' is used on that 'Cyber Twin Dragon', you cannot Special Summon the 'Proto-Cyber Dragon' from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as 'Cyber Dragon' while in the Graveyard.) [Re: Proto-Cyber Dragon] If 'Prohibition' is activated choosing 'Cyber Dragon', 'Proto-Cyber Dragon' will not have its name treated as 'Cyber Dragon' and can still attack and change its battle position. [Re: Queen of Thorns] If you Normal Summon a monster from your hand, or Special Summon a monster with an 'inherent' Special Summon effect ('Cyber Dragon', etc.), first you pay 1000 Life Points and then Normal Summon/Special Summon the monster. If you Special Summon a monster from your hand by using a card effect ('Green Baboon, Defender of the Forest', etc.), you pay 1000 Life Points when the effect resolves. [Re: Revoke Fusion] You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'. [Re: Solemn Judgment] 'Solemn Judgment' can negate the Special Summon of a monster that is Special Summoned through its own inherent Special Summon effect that does not start a Chain, like 'Cyber Dragon', 'The Fiend Megacyber', 'Dark Necrofear', 'Dark Armed Dragon', 'Judgment Dragon', 'Gladiator Beast Gyzarus', 'Elemental Hero Storm Neos', etc. [Re: Stardust Dragon] If 'Royal Oppression's' effect is activated to negate the Special Summon of a monster, like 'Cyber Dragon' or 'Gladiator Beast Gyzarus', 'Stardust Dragon's' effect cannot be chained because the monster being Special Summoned is not considered to be 'on the field' until its Summon is successful. [Re: The Six Samurai - Zanji] 'The Six Samurai - Zanji's' effect activates at the end of the Damage Step. If there are no other 'Six Samurai' monsters with a different name face-up on your side of the field when its effect resolves, the effect disappears.Example 1: If you have 'The Six Samurai - Zanji' and 'The Six Samurai - Irou' on your side of the field and 'The Six Samurai - Zanji' attacks your opponent's face-down 'Nightmare Penguin', if your opponent returns 'The Six Samurai - Irou' to your hand the 'Nightmare Penguin' is not destroyed by 'The Six Samurai - Zanji's' effect.Example 2: If you have 'The Six Samurai - Zanji' and 'The Six Samurai - Irou' on your side of the field and 'The Six Samurai - Zanji' attacks your opponent's Attack Position 'Cyber Dragon', if you select to have 'The Six Samurai - Irou' be destroyed instead the 'Cyber Dragon' will not be destroyed by 'The Six Samurai - Zanji's' effect because 'The Six Samurai - Irou' will not be on your side of the field when 'The Six Samurai - Zanji's' effect resolves.
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Card Type: Effect Monster
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Edition: 1st
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Level: 5
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Monster Type: Machine
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Name: Cyber Dragon
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Passcode: 70095154
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$17.95 |
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Cyber Dragon - Unlimited
ATK/DEF: 2100/1600
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Attribute: Light
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Card Number: DP04-EN001
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Card Rules: Rulings powered by The Netrep API. You can only use the effect of 'Cyber Dragon' to Special Summon itself during your Main Phase. The effect of 'Cyber Dragon' does not start a chain. You can negate the Special Summon of 'Cyber Dragon' with 'Royal Oppression', 'Solemn Judgment', or 'Horn of Heaven'. [Re: Attack Reflector Unit] You can Tribute a face-down 'Cyber Dragon' to activate 'Attack Reflector Unit'. [Re: Black Horn of Heaven] Like 'Horn of Heaven', this card cannot be used against 'Premature Burial', etc. It can be used against inherent Special Summon effects like 'Cyber Dragon' or 'Dark Necrofear'. [Re: Chimeratech Overdragon] When you Fusion Summon this card you can use a substitute, such as 'King of the Swamp', for the 'Cyber Dragon', but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon. [Re: Cybernetic Hidden Technology] Sending 1 'Cyber Dragon' or Fusion Monster listing 'Cyber Dragon' as a Fusion Material to the Graveyard is a cost. This effect targets the attacking monster. [Re: Generation Shift] If you target 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' with this effect, you must add 'Proto-Cyber Dragon' or 'Elemental Hero Neo Bubbleman' to your hand. You cannot add 'Cyber Dragon' or 'Elemental Hero Bubbleman'. [Re: Horn of Heaven] 'Horn of Heaven' can be used to negate the Special Summon of a monster with an inherent Special Summon effect that does not start a Chain, like 'Dark Armed Dragon', 'Dark Necrofear', 'Cyber Dragon', 'Gladiator Beast Heraklinos', 'Elemental Hero Magma Neos', etc. [Re: Inferno Reckless Summon] If you activate 'Inferno Reckless Summon' when you Special Summon 'Proto-Cyber Dragon', you will Special Summon 'Cyber Dragon' from your hand, Deck, and Graveyard. [Re: Karma Cut] If 'Proto-Cyber Dragon' is removed from play by 'Karma Cut', only other 'Proto-Cyber Dragon' cards will be removed from play. 'Cyber Dragon' is not affected. [Re: Neo-Spacian Dark Panther] When you use this card's effect to copy another monster's name, its name is not considered to be 'Neo-Spacian Dark Panther' for the duration of the effect. If you targeted 'Cyber Dragon' then activate 'Next to be Lost' you would send a 'Cyber Dragon' from your Deck to the Graveyard and not 'Neo-Spacian Dark Panther'. [Re: Neo-Spacian Dark Panther] If you target 'Proto-Cyber Dragon', 'Neo-Spacian Dark Panther's' name will be treated as 'Cyber Dragon' because of the copied effect. [Re: Next to be Lost] If you target 'Proto-Cyber Dragon' on your side of the field for 'Next to be Lost', you send a 'Cyber Dragon' from your Deck to the Graveyard, not a 'Proto-Cyber Dragon'. [Re: Prime Material Dragon] If 'Royal Oppression's' effect is activated to negate the Special Summon of a monster, like 'Cyber Dragon' or 'Gladiator Beast Gyzarus', 'Prime Material Dragon's' effect cannot be chained because the monster being Special Summoned is not considered to be 'on the field' until its Summon is successful. [Re: Proto-Cyber Dragon] If 'Skill Drain' is active, this card is no longer treated as 'Cyber Dragon'. You could not use it for 'Attack Reflector Unit', etc. [Re: Proto-Cyber Dragon] You can have 3 'Cyber Dragon' and 3 'Proto-Cyber Dragon' in your Deck and Side Deck combined. [Re: Proto-Cyber Dragon] If you Special Summon this card you can activate 'Inferno Reckless Summon' and Special Summon 'Cyber Dragon' from your Deck. [Re: Proto-Cyber Dragon] While this card is face-up on the field, it can be used as 'Cyber Dragon' for a Fusion Summon. [Re: Proto-Cyber Dragon] If 'Proto-Cyber Dragon' is used in the Fusion Summon of 'Cyber Twin Dragon', and 'De-Fusion' is used on that 'Cyber Twin Dragon', you cannot Special Summon the 'Proto-Cyber Dragon' from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as 'Cyber Dragon' while in the Graveyard.) [Re: Proto-Cyber Dragon] If 'Prohibition' is activated choosing 'Cyber Dragon', 'Proto-Cyber Dragon' will not have its name treated as 'Cyber Dragon' and can still attack and change its battle position. [Re: Queen of Thorns] If you Normal Summon a monster from your hand, or Special Summon a monster with an 'inherent' Special Summon effect ('Cyber Dragon', etc.), first you pay 1000 Life Points and then Normal Summon/Special Summon the monster. If you Special Summon a monster from your hand by using a card effect ('Green Baboon, Defender of the Forest', etc.), you pay 1000 Life Points when the effect resolves. [Re: Revoke Fusion] You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'. [Re: Solemn Judgment] 'Solemn Judgment' can negate the Special Summon of a monster that is Special Summoned through its own inherent Special Summon effect that does not start a Chain, like 'Cyber Dragon', 'The Fiend Megacyber', 'Dark Necrofear', 'Dark Armed Dragon', 'Judgment Dragon', 'Gladiator Beast Gyzarus', 'Elemental Hero Storm Neos', etc. [Re: Stardust Dragon] If 'Royal Oppression's' effect is activated to negate the Special Summon of a monster, like 'Cyber Dragon' or 'Gladiator Beast Gyzarus', 'Stardust Dragon's' effect cannot be chained because the monster being Special Summoned is not considered to be 'on the field' until its Summon is successful. [Re: The Six Samurai - Zanji] 'The Six Samurai - Zanji's' effect activates at the end of the Damage Step. If there are no other 'Six Samurai' monsters with a different name face-up on your side of the field when its effect resolves, the effect disappears.Example 1: If you have 'The Six Samurai - Zanji' and 'The Six Samurai - Irou' on your side of the field and 'The Six Samurai - Zanji' attacks your opponent's face-down 'Nightmare Penguin', if your opponent returns 'The Six Samurai - Irou' to your hand the 'Nightmare Penguin' is not destroyed by 'The Six Samurai - Zanji's' effect.Example 2: If you have 'The Six Samurai - Zanji' and 'The Six Samurai - Irou' on your side of the field and 'The Six Samurai - Zanji' attacks your opponent's Attack Position 'Cyber Dragon', if you select to have 'The Six Samurai - Irou' be destroyed instead the 'Cyber Dragon' will not be destroyed by 'The Six Samurai - Zanji's' effect because 'The Six Samurai - Irou' will not be on your side of the field when 'The Six Samurai - Zanji's' effect resolves.
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Card Type: Effect Monster
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Edition:
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Level: 5
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Monster Type: Machine
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Name: Cyber Dragon
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Passcode: 70095154
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$17.95 |
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Infernal Dragon - 1st Edition
ATK/DEF: 2000/0
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Attribute: Dark
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Card Number: DP04-EN010
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Card Rules: Rulings powered by The Netrep API. If 'Infernal Dragon' attacks, and is then flipped face-down, it will not be destroyed during the End Phase. Even if it is flipped face-up again during the same turn, it will not be destroyed. If 'Infernal Dragon' attacks, and control of it is switched to the opponent that turn, it will still be destroyed during the End Phase. Even if 'Infernal Dragon's' attack is negated by 'Magic Cylinder', etc., it will still be destroyed during the End Phase. The second effect of 'Infernal Dragon' activates in the Graveyard. If it is destroyed while your opponent controls it, the original owner can choose to activate this effect. The second effect of 'Infernal Dragon' can be activated even if it was treated as an Equip Card when destroyed. [Re: Light and Darkness Dragon] If a monster with an optional Trigger Effect, like 'Peten the Dark Clown' or 'Infernal Dragon', is destroyed by 'Light and Darkness Dragon's' third effect, the timing to activate the effect of the destroyed monster is missed because immediately afterwards a monster is Special Summoned. The last thing to happen when resolving the effect is the Special Summon of a monster and not the destruction of 'Peten the Dark Clown' or 'Infernal Dragon'.
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Card Type: Effect Monster
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Edition: 1st
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Level: 4
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Monster Type: Dragon
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Name: Infernal Dragon
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Passcode: 47754278
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Rarity: Ultra Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$7.95 |
x 1 |
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Infernal Dragon - Unlimited
ATK/DEF: 2000/0
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Attribute: Dark
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Card Number: DP04-EN010
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Card Rules: Rulings powered by The Netrep API. If 'Infernal Dragon' attacks, and is then flipped face-down, it will not be destroyed during the End Phase. Even if it is flipped face-up again during the same turn, it will not be destroyed. If 'Infernal Dragon' attacks, and control of it is switched to the opponent that turn, it will still be destroyed during the End Phase. Even if 'Infernal Dragon's' attack is negated by 'Magic Cylinder', etc., it will still be destroyed during the End Phase. The second effect of 'Infernal Dragon' activates in the Graveyard. If it is destroyed while your opponent controls it, the original owner can choose to activate this effect. The second effect of 'Infernal Dragon' can be activated even if it was treated as an Equip Card when destroyed. [Re: Light and Darkness Dragon] If a monster with an optional Trigger Effect, like 'Peten the Dark Clown' or 'Infernal Dragon', is destroyed by 'Light and Darkness Dragon's' third effect, the timing to activate the effect of the destroyed monster is missed because immediately afterwards a monster is Special Summoned. The last thing to happen when resolving the effect is the Special Summon of a monster and not the destruction of 'Peten the Dark Clown' or 'Infernal Dragon'.
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Card Type: Effect Monster
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Edition:
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Level: 4
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Monster Type: Dragon
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Name: Infernal Dragon
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Passcode: 47754278
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Rarity: Ultra Rare
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$7.95 |
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Cyber End Dragon - 1st Edition
ATK/DEF: 4000/2800
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Attribute: Light
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Card Number: DP04-EN012
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Card Rules: Rulings powered by The Netrep API. You can Special Summon 'Cyber End Dragon' with 'Cyber-Stein' or 'Metamorphosis'.
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Card Type: Fusion/Effect Monster
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Edition: 1st
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Level: 10
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Monster Type: Machine
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Name: Cyber End Dragon
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Passcode: 01546123
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$2.98 |
x 1 |
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Cyber End Dragon - Unlimited
ATK/DEF: 4000/2800
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Attribute: Light
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Card Number: DP04-EN012
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Card Rules: Rulings powered by The Netrep API. You can Special Summon 'Cyber End Dragon' with 'Cyber-Stein' or 'Metamorphosis'.
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Card Type: Fusion/Effect Monster
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Edition:
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Level: 10
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Monster Type: Machine
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Name: Cyber End Dragon
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Passcode: 01546123
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$2.98 |
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Chimeratech Overdragon - 1st Edition
ATK/DEF: ?/?
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Attribute: Dark
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Card Number: DP04-EN013
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Card Rules: Rulings powered by The Netrep API. When you Fusion Summon this card you can use a substitute, such as 'King of the Swamp', for the 'Cyber Dragon', but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon. The effect that sends all your other cards to the Graveyard is a Trigger Effect and it can be chained to. 'Chimeratech Overdragon' can attack the same monster more than once if the attack target is not destroyed, such as an Attack Position 'Spirit Reaper'. If 'Chimeratech Overdragon' attacks directly, and then the opponent Special Summons a monster during the same Battle Phase it cannot attack it. You can activate 'De-Fusion' and target 'Chimeratech Overdragon', but you can only Special Summon the Fusion Material Monsters if you have enough vacant Monster Card Zones for ALL of the Fusion Material Monsters you used. If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field. [Re: Revoke Fusion] You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'. [Re: Shrink] If 'Shrink' affects a monster whose original ATK is set by its effect when it is Summoned, like 'Maju Garzette', 'Chimeratech Overdragon' or 'Megarock Dragon', that monster's ATK will become 0, and remain 0 even after the effect of 'Shrink' wears off.
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Card Type: Fusion/Effect Monster
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Edition: 1st
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Level: 9
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Monster Type: Machine
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Name: Chimeratech Overdragon
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Passcode: 64599569
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$2.50 |
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Chimeratech Overdragon - Unlimited
ATK/DEF: ?/?
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Attribute: Dark
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Card Number: DP04-EN013
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Card Rules: Rulings powered by The Netrep API. When you Fusion Summon this card you can use a substitute, such as 'King of the Swamp', for the 'Cyber Dragon', but not for the Machine-Type monsters. That means you can use a maximum of 1 substitute monster in the Fusion Summon. The effect that sends all your other cards to the Graveyard is a Trigger Effect and it can be chained to. 'Chimeratech Overdragon' can attack the same monster more than once if the attack target is not destroyed, such as an Attack Position 'Spirit Reaper'. If 'Chimeratech Overdragon' attacks directly, and then the opponent Special Summons a monster during the same Battle Phase it cannot attack it. You can activate 'De-Fusion' and target 'Chimeratech Overdragon', but you can only Special Summon the Fusion Material Monsters if you have enough vacant Monster Card Zones for ALL of the Fusion Material Monsters you used. If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field. [Re: Revoke Fusion] You cannot Special Summon a Fusion Material Monster that is not specified by name. Example: You cannot select 'Chimeratech Overdragon' with 'Revoke Fusion' and Special Summon a 'Blowback Dragon', but you can Special Summon a 'Cyber Dragon'. [Re: Shrink] If 'Shrink' affects a monster whose original ATK is set by its effect when it is Summoned, like 'Maju Garzette', 'Chimeratech Overdragon' or 'Megarock Dragon', that monster's ATK will become 0, and remain 0 even after the effect of 'Shrink' wears off.
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Card Type: Fusion/Effect Monster
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Edition:
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Level: 9
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Monster Type: Machine
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Name: Chimeratech Overdragon
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Passcode: 64599569
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$2.50 |
x 1 |
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Cyber Twin Dragon - 1st Edition
ATK/DEF: 2800/2100
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Attribute: Light
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Card Number: DP04-EN011
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Card Rules: Rulings powered by The Netrep API. You can Special Summon 'Cyber Twin Dragon' with 'Cyber-Stein' or 'Metamorphosis'. [Re: Proto-Cyber Dragon] If 'Proto-Cyber Dragon' is used in the Fusion Summon of 'Cyber Twin Dragon', and 'De-Fusion' is used on that 'Cyber Twin Dragon', you cannot Special Summon the 'Proto-Cyber Dragon' from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as 'Cyber Dragon' while in the Graveyard.)
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Card Type: Fusion/Effect Monster
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Edition: 1st
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Level: 8
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Monster Type: Machine
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Name: Cyber Twin Dragon
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Passcode: 74157028
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$2.35 |
x 1 |
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Cyber Twin Dragon - Unlimited
ATK/DEF: 2800/2100
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Attribute: Light
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Card Number: DP04-EN011
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Card Rules: Rulings powered by The Netrep API. You can Special Summon 'Cyber Twin Dragon' with 'Cyber-Stein' or 'Metamorphosis'. [Re: Proto-Cyber Dragon] If 'Proto-Cyber Dragon' is used in the Fusion Summon of 'Cyber Twin Dragon', and 'De-Fusion' is used on that 'Cyber Twin Dragon', you cannot Special Summon the 'Proto-Cyber Dragon' from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as 'Cyber Dragon' while in the Graveyard.)
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Card Type: Fusion/Effect Monster
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Edition:
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Level: 8
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Monster Type: Machine
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Name: Cyber Twin Dragon
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Passcode: 74157028
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$2.35 |
x 1 |
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Future Fusion - 1st Edition
ATK/DEF:
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Attribute: Spell
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Card Number: DP04-EN023
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Card Rules: Rulings powered by The Netrep API. 'Future Fusion' must remain on the field for the effect to activate. If it is not on the field during the 2nd Standby Phase, then you do not Special Summon the Fusion Monster. You cannot use substitute Fusion Material Monsters such as 'King of the Swamp'. You must use the monsters listed on the Fusion Monster Card. You cannot activate 'Future Fusion' if you do not have a Fusion Monster in your Extra Deck and the appropriate Fusion Material Monsters in your Main Deck. Destroying the monster when 'Future Fusion' is removed from the field is an effect that cannot be chained to. If the Special Summoned Fusion Monster is removed from the field without being destroyed then 'Future Fusion' will remain on the field meaninglessly. You cannot select a Fusion Monster that has another Fusion Monster as one of its Materials, such as 'Dark Flare Knight' or 'Elemental Hero Shining Flare Wingman', for 'Future Fusion'. The Fusion Material Monsters must be sent from the Main Deck. You can chain 'Royal Oppression' to negate 'Future Fusion' when it is activated (placed face-up on the field). 'Future Fusion's' effect counts Standby Phases, not turns, so 'Pyro Clock of Destiny' would have no effect. You cannot select a Fusion Monster that can only be Special Summoned by the method written in its text, like 'Gladiator Beast Heraklinos', 'Elemental Hero Grand Neos', 'XYZ-Dragon Cannon', or 'Evil Hero Dark Gaia'. [Re: Barrier Statue of the Abyss] You cannot activate 'Future Fusion' or the effect of 'Cyber-Stein' while a Barrier Statue is in play if the only Fusion Monsters in your Extra Deck have barred Attributes. [Re: Chain Material] You cannot use 'Chain Material's' effect when resolving 'Instant Fusion' or 'Future Fusion'. [Re: Chimeratech Overdragon] If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field.
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Card Type: Continuous Spell
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Edition: 1st
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Level:
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Monster Type:
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Name: Future Fusion
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Passcode: 77565204
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.90 |
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Future Fusion - Unlimited
ATK/DEF:
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Attribute: Spell
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Card Number: DP04-EN023
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Card Rules: Rulings powered by The Netrep API. 'Future Fusion' must remain on the field for the effect to activate. If it is not on the field during the 2nd Standby Phase, then you do not Special Summon the Fusion Monster. You cannot use substitute Fusion Material Monsters such as 'King of the Swamp'. You must use the monsters listed on the Fusion Monster Card. You cannot activate 'Future Fusion' if you do not have a Fusion Monster in your Extra Deck and the appropriate Fusion Material Monsters in your Main Deck. Destroying the monster when 'Future Fusion' is removed from the field is an effect that cannot be chained to. If the Special Summoned Fusion Monster is removed from the field without being destroyed then 'Future Fusion' will remain on the field meaninglessly. You cannot select a Fusion Monster that has another Fusion Monster as one of its Materials, such as 'Dark Flare Knight' or 'Elemental Hero Shining Flare Wingman', for 'Future Fusion'. The Fusion Material Monsters must be sent from the Main Deck. You can chain 'Royal Oppression' to negate 'Future Fusion' when it is activated (placed face-up on the field). 'Future Fusion's' effect counts Standby Phases, not turns, so 'Pyro Clock of Destiny' would have no effect. You cannot select a Fusion Monster that can only be Special Summoned by the method written in its text, like 'Gladiator Beast Heraklinos', 'Elemental Hero Grand Neos', 'XYZ-Dragon Cannon', or 'Evil Hero Dark Gaia'. [Re: Barrier Statue of the Abyss] You cannot activate 'Future Fusion' or the effect of 'Cyber-Stein' while a Barrier Statue is in play if the only Fusion Monsters in your Extra Deck have barred Attributes. [Re: Chain Material] You cannot use 'Chain Material's' effect when resolving 'Instant Fusion' or 'Future Fusion'. [Re: Chimeratech Overdragon] If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field.
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Card Type: Continuous Spell
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Edition:
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Level:
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Monster Type:
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Name: Future Fusion
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Passcode: 77565204
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.90 |
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Cyberdark Dragon - 1st Edition
ATK/DEF: 1000/1000
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Attribute: Dark
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Card Number: DP04-EN014
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Card Rules: No rulings available for this card.
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Card Type: Fusion/Effect Monster
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Edition: 1st
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Level: 8
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Monster Type: Machine
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Name: Cyberdark Dragon
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Passcode: 40418351
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Rarity: Super Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.85 |
x 1 |
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Cyberdark Dragon - Unlimited
ATK/DEF: 1000/1000
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Attribute: Dark
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Card Number: DP04-EN014
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Card Rules: No rulings available for this card.
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Card Type: Fusion/Effect Monster
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Edition:
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Level: 8
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Monster Type: Machine
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Name: Cyberdark Dragon
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Passcode: 40418351
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Rarity: Super Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.85 |
x 1 |
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Cyberdark Keel - 1st Edition
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN009
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition: 1st
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Keel
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Passcode: 03019642
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.85 |
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Cyberdark Keel - Unlimited
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN009
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition:
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Keel
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Passcode: 03019642
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.85 |
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Power Bond - 1st Edition
ATK/DEF:
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Attribute: Spell
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Card Number: DP04-EN020
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Card Rules: Rulings powered by The Netrep API. The ATK bonus for 'Power Bond' lasts as long as the Fusion Monster is face-up on the field. If it is flipped face-down or removed from the field, the ATK increase disappears. The ATK bonus for 'Power Bond' is not a fixed number. It is a bonus equal to the original ATK. So if the original ATK changes, so does the bonus from 'Power Bond'. You cannot use 'Barrel Behind the Door' against the damage from 'Power Bond' because the damage happens much later than the activation of the 'Power Bond' card. Even if the Fusion Monster is removed from the field or flipped face-down, you cannot negate the effect of 'Power Bond' and the player will still take damage equal to the original ATK. The damage you take because of 'Power Bond' is equal to the original ATK of the Fusion Monster at the time the monster is Special Summoned. If the Fusion Monster has its original ATK changed, this does not affect the damage inflicted by 'Power Bond'. If you Fusion Summon 'UFOroid Fighter' with 3000 ATK, and then later in the turn 'Skill Drain' is activated, reducing its ATK to 0, you will still take 3000 points of damage during the End Phase. If you send 'UFOroid Fighter' to the Graveyard so that its effect resets and its original ATK becomes zero, you still take damage equal to its original ATK at the time it was Special Summoned by 'Power Bond'. You can prevent the damage from 'Power Bond' with 'Des Wombat'. If 'Non-Spellcasting Area' is active and 'Power Bond' is used to Special Summon a Fusion Monster that has no effect, the Fusion Monster will not gain the ATK bonus from 'Power Bond', but the controller will still take damage for 'Power Bond' (because the player is not a non-Effect Monster Card). If you equip the monster Special Summoned by 'Power Bond' with 'Megamorph', the ATK gained from 'Power Bond' disappears but the damage is still inflicted in the End Phase. [Re: Chthonian Polymer] You can only activate this card when the opponent Fusion Summons a monster, including with a Special Summon that is treated as a Fusion Summon, like 'Miracle Fusion' or 'Power Bond'. You cannot activate it when they Special Summon a Fusion Monster with a card effect, like 'Metamorphosis' or 'Cyber-Stein'. [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Non-Fusion Area] You cannot activate 'Power Bond', 'Miracle Fusion', or 'Dragon's Mirror' when this card is active because they are treated as Fusion Summons. You can activate 'Fusion Gate', but you cannot activate its effect. [Re: UFOroid Fighter] If 'UFOroid Fighter' is Special Summoned with 'Power Bond', first apply the effect of 'UFOroid Fighter' to determine its original ATK & DEF, and then apply the ATK increase of 'Power Bond'.
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Card Type: Normal Spell
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Edition: 1st
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Level:
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Monster Type:
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Name: Power Bond
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Passcode: 37630732
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.82 |
x 1 |
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Power Bond - Unlimited
ATK/DEF:
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Attribute: Spell
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Card Number: DP04-EN020
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Card Rules: Rulings powered by The Netrep API. The ATK bonus for 'Power Bond' lasts as long as the Fusion Monster is face-up on the field. If it is flipped face-down or removed from the field, the ATK increase disappears. The ATK bonus for 'Power Bond' is not a fixed number. It is a bonus equal to the original ATK. So if the original ATK changes, so does the bonus from 'Power Bond'. You cannot use 'Barrel Behind the Door' against the damage from 'Power Bond' because the damage happens much later than the activation of the 'Power Bond' card. Even if the Fusion Monster is removed from the field or flipped face-down, you cannot negate the effect of 'Power Bond' and the player will still take damage equal to the original ATK. The damage you take because of 'Power Bond' is equal to the original ATK of the Fusion Monster at the time the monster is Special Summoned. If the Fusion Monster has its original ATK changed, this does not affect the damage inflicted by 'Power Bond'. If you Fusion Summon 'UFOroid Fighter' with 3000 ATK, and then later in the turn 'Skill Drain' is activated, reducing its ATK to 0, you will still take 3000 points of damage during the End Phase. If you send 'UFOroid Fighter' to the Graveyard so that its effect resets and its original ATK becomes zero, you still take damage equal to its original ATK at the time it was Special Summoned by 'Power Bond'. You can prevent the damage from 'Power Bond' with 'Des Wombat'. If 'Non-Spellcasting Area' is active and 'Power Bond' is used to Special Summon a Fusion Monster that has no effect, the Fusion Monster will not gain the ATK bonus from 'Power Bond', but the controller will still take damage for 'Power Bond' (because the player is not a non-Effect Monster Card). If you equip the monster Special Summoned by 'Power Bond' with 'Megamorph', the ATK gained from 'Power Bond' disappears but the damage is still inflicted in the End Phase. [Re: Chthonian Polymer] You can only activate this card when the opponent Fusion Summons a monster, including with a Special Summon that is treated as a Fusion Summon, like 'Miracle Fusion' or 'Power Bond'. You cannot activate it when they Special Summon a Fusion Monster with a card effect, like 'Metamorphosis' or 'Cyber-Stein'. [Re: Fusion Recovery] You can use 'Fusion Recovery' to retrieve a Fusion Material Monster that was used with 'Power Bond' or 'Fusion Gate' or 'Polymerization'. [Re: Non-Fusion Area] You cannot activate 'Power Bond', 'Miracle Fusion', or 'Dragon's Mirror' when this card is active because they are treated as Fusion Summons. You can activate 'Fusion Gate', but you cannot activate its effect. [Re: UFOroid Fighter] If 'UFOroid Fighter' is Special Summoned with 'Power Bond', first apply the effect of 'UFOroid Fighter' to determine its original ATK & DEF, and then apply the ATK increase of 'Power Bond'.
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Card Type: Normal Spell
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Edition:
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Level:
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Monster Type:
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Name: Power Bond
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Passcode: 37630732
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Rarity: Rare
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.82 |
x 2 |
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Cyberdark Edge - 1st Edition
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN008
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition: 1st
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Edge
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Passcode: 77625948
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.50 |
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Cyberdark Edge - Unlimited
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN008
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition:
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Edge
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Passcode: 77625948
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.50 |
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Cyberdark Horn - 1st Edition
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN007
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition: 1st
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Horn
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Passcode: 41230939
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.50 |
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Cyberdark Horn - Unlimited
ATK/DEF: 800/800
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Attribute: Dark
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Card Number: DP04-EN007
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Card Rules: Rulings powered by The Netrep API. The last effect of this card ('...the equipped monster is destroyed instead') happens at the end of the Damage Step, at the time that this monster would normally be sent to the Graveyard.
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Card Type: Effect Monster
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Edition:
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Level: 4
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Monster Type: Machine
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Name: Cyberdark Horn
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Passcode: 41230939
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| No conditions in stock. |
$1.50 |
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Cyber Phoenix - 1st Edition
ATK/DEF: 1200/1600
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Attribute: Fire
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Card Number: DP04-EN006
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Card Rules: Rulings powered by The Netrep API. This card's first effect is a Continuous Effect and its second effect is a Trigger Effect. 'Cyber Phoenix's' Continuous Effect will not negate cards that have 2 targets, such as 'Penguin Soldier' or 'Mystic Box'. While you have 'Cyber Phoenix' on the field in Attack Position, a Machine-Type monster on your side of the field equipped with 'Premature Burial' will not be destroyed if 'Premature Burial' is destroyed. While you have 'Cyber Phoenix' on the field in Attack Position, 'Heavy Mech Support Platform' can be equipped to a Machine-Type monster on your side of the field but all of its effects are negated. It will not increase ATK, or be destroyed in place of the equipped monster, and it cannot be unequipped & Special Summoned by its own effect. (The Machine-Type monster can still only be equipped with 1 Union Monster at a time, because that is a condition, not an effect). [Re: Chimeratech Overdragon] If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field.
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Card Type: Effect Monster
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Edition: 1st
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Level: 4
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Monster Type: Machine
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Name: Cyber Phoenix
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Passcode: 03370104
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.45 |
x 2 |
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Cyber Phoenix - Unlimited
ATK/DEF: 1200/1600
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Attribute: Fire
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Card Number: DP04-EN006
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Card Rules: Rulings powered by The Netrep API. This card's first effect is a Continuous Effect and its second effect is a Trigger Effect. 'Cyber Phoenix's' Continuous Effect will not negate cards that have 2 targets, such as 'Penguin Soldier' or 'Mystic Box'. While you have 'Cyber Phoenix' on the field in Attack Position, a Machine-Type monster on your side of the field equipped with 'Premature Burial' will not be destroyed if 'Premature Burial' is destroyed. While you have 'Cyber Phoenix' on the field in Attack Position, 'Heavy Mech Support Platform' can be equipped to a Machine-Type monster on your side of the field but all of its effects are negated. It will not increase ATK, or be destroyed in place of the equipped monster, and it cannot be unequipped & Special Summoned by its own effect. (The Machine-Type monster can still only be equipped with 1 Union Monster at a time, because that is a condition, not an effect). [Re: Chimeratech Overdragon] If this card is Special Summoned by the effect of 'Future Fusion' while you have 'Cyber Phoenix' in Attack Position, when this card's effect sends all other cards you control to the Graveyard 'Future Fusion' is still being negated, so the 'Chimeratech Overdragon' will not be destroyed and remains on the field.
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Card Type: Effect Monster
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Edition:
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Level: 4
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Monster Type: Machine
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Name: Cyber Phoenix
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Passcode: 03370104
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$1.45 |
x 2 |
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Call of the Haunted - 1st Edition
ATK/DEF:
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Attribute: Trap
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Card Number: DP04-EN025
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Card Rules: Rulings powered by The Netrep API. 'Call of the Haunted' targets the Special Summoned monster, when it is selected in the Graveyard and while it is face-up on the field. If the monster Special Summoned with 'Call of the Haunted' is returned to its owner's hand by an effect, 'Call of the Haunted' remains on the field meaninglessly. If an effect is chained that removes 'Call of the Haunted' from the field, the selected monster is not Special Summoned. If 'Royal Decree' is activated after 'Call of the Haunted' has resolved, and later 'Royal Decree' is destroyed, 'Call of the Haunted' continues to target the Special Summoned monster. [Re: Amazoness Archers] If you activate 'Amazoness Archers' during the Battle Phase and your opponent Special Summons another monster afterwards (such as with 'Call of the Haunted', or if 'Cyber Jar' is flipped), the newly-Summoned monster is not affected by 'Amazoness Archers' and does not suffer the -500 ATK reduction nor does it have to attack. [Re: Asura Priest] 'Asura Priest' cannot attack a monster if it has already attacked directly this turn. For example, the opponent activates 'Call of the Haunted' or 'Scapegoat' after 'Asura Priest' has completed a direct attack. [Re: Bazoo the Soul-Eater] Removing Monster Cards from the Graveyard is a cost of 'Bazoo the Soul-Eater''s effect, so if your opponent chains to the activation of this effect with 'Call of the Haunted', to Special Summon 'Kycoo the Ghost Destroyer', the effect of 'Bazoo the Soul-Eater' is not negated since the Monster Cards were already removed. [Re: Belial - Marquis of Darkness] If you chain 'Call of the Haunted' to a Spell or Trap Card that targets 1 monster you control and you Special Summon 'Belial - Marquis of Darkness', the effect is still resolved as normal. [Re: Big-Tusked Mammoth] The effect of 'Big-Tusked Mammoth' includes those monsters Summoned this turn before 'Big-Tusked Mammoth' was face-up on the field. For example, if your opponent attacks with a monster that was Summoned this turn, and you activate 'Call of the Haunted' to Special Summon 'Big-Tusked Mammoth' from the Graveyard, this causes a replay, and your opponent now cannot attack with the monster that was Summoned this turn. [Re: Black Garden] If 'Black Garden's' second effect is activated and 'Call of the Haunted' is chained, Special Summoning 'Fossil Dyna Pachycephalo', 'Black Garden's' effect cannot Special Summon a monster, but it and all face-up Plant-Type monsters on the field are still destroyed. [Re: Blast Asmodian] If you activate 'Call of the Haunted' targeting 'Blast Asmodian', then another card is chained to 'Call of the Haunted', the effect of 'Blast Asmodian' does not activate and inflict damage after the chain resolves. [Re: Book of Life] If you activate 'Book of Life' and your opponent chains 'Call of the Haunted' to Special Summon 'Kycoo the Ghost Destroyer', you still get to Special Summon 1 Zombie with Book of Life's effect (but do not remove 1 monster from your opponent's Graveyard). [Re: Bottomless Trap Hole] If the opponent activates 'Monster Reborn' and then chains 'Call of the Haunted' (so that 2 monsters are Summoned in the same chain), and then you activate 'Bottomless Trap Hole' after that chain resolves only the monster Summoned by chain link 1 ('Monster Reborn') is removed from play. [Re: Bubble Crash] If you send 'Call of the Haunted' to the Graveyard, the monster Special Summoned by its effect is destroyed. [Re: Card of Safe Return] Drawing a card for this card's effect is optional, so if you use 'Call of the Haunted' when you have no cards left in your Deck you do not lose the Duel. [Re: Creature Swap] A player may select a monster Special Summoned by 'Call of the Haunted' or 'Premature Burial'. If the 'Call of the Haunted' or 'Premature Burial', still on the opponent's side of the field, is destroyed, the monster targeted by those cards is destroyed also. [Re: Dark Magic Curtain] When you activate 'Dark Magic Curtain', you cannot chain cards like 'Call of the Haunted' or 'Ultimate Offering' because you cannot Normal Summon or Special Summon during the same turn. Also, you cannot activate cards like 'Premature Burial' or 'Monster Reborn' after activating 'Dark Magic Curtain'. [Re: Destruction Jammer] 'Destruction Jammer' cannot be chained when 'Premature Burial' or 'Call of the Haunted' is activated because they do not destroy a monster card at that time, nor can it be chained when the Special Summoned monster is destroyed. [Re: Diffusion Wave-Motion] If you Special Summon a monster during the Battle Phase after having activated 'Diffusion Wave-Motion' (such as with 'De-Fusion' or 'Call of the Haunted'), that monster cannot attack because 'Diffusion Wave-Motion''s effect prevents all monsters other than the selected Level 7 Spellcaster-Type monster from attacking. [Re: Elemental Hero Aqua Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Dark Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Flare Neos] If this card was Special Summoned properly by its own effect, then you can Special Summon it from the Graveyard with 'Call of the Haunted', etc. [Re: Elemental Hero Wildheart] You can Special Summon 'Elemental Hero Wildheart' with 'Call of the Haunted'. He will not be destroyed if 'Call of the Haunted' is later removed from the field. [Re: Exchange of the Spirit] If the opponent activates 'Premature Burial' or 'Call of the Haunted' you can chain 'Exchange of the Spirit' (if you meet the requirements) to swap the cards in the Deck and the Graveyard. Since the targeted monster is no longer in their Graveyard, 'Premature Burial' would be destroyed and 'Call of the Haunted' would remain on the field meaninglessly. [Re: Fiend Skull Dragon] You can activate 'Call of the Haunted' to Special Summon 'Fiend Skull Dragon'. After it resolves, 'Call of the Haunted' will be destroyed and 'Fiend Skull Dragon' will remain on the field. Remember that 'Fiend Skull Dragon' must have been properly Fusion Summoned previously in order to Special Summon it from the Graveyard. [Re: Fiend Skull Dragon] You can chain 'Call of the Haunted' to the activation of a Flip Effect to Special Summon 'Fiend Skull Dragon', and the Flip Effect will be negated. [Re: Fushioh Richie] You can use 'Premature Burial' or 'Call of the Haunted' to Special Summon 'Fushioh Richie' from your Graveyard, as long as 'Fushioh Richie' was Special Summoned using the proper method ('Great Dezard') previously. [Re: Fusion Gate] Fusion Monsters Special Summoned without 'Polymerization' while 'Fusion Gate' is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of 'Monster Reborn', 'Call of the Haunted', etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as 'Magicial Scientist' or 'Summoner of Illusions'.) [Re: Gemini Imps] You cannot activate the effect of 'Gemini Imps' while 'Protector of the Sanctuary' is face-up on your opponent's side of the field. If you activate the effect of 'Gemini Imps' and your opponent chains 'Call of the Haunted', selecting 'Protector of the Sanctuary', 'Gemini Imps' will negate the discard effect but you will not draw a card. [Re: Goblin of Greed] If your opponent activates an effect and discards as a cost, and you chain 'Call of the Haunted' to Special Summon 'Goblin of Greed', he doesn't stop the effect because the cost was already paid. [Re: Gravekeeper's Chief] If you have 'Gravekeeper's Chief' and 'Necrovalley' on the field, you can use 'Monster Reborn', 'Premature Burial', 'Call of the Haunted', etc. to revive monsters from your Graveyard. Also, if you have 'Gravekeeper's Chief' on the field, your opponent can use 'Monster Reborn' on monsters in your Graveyard. [Re: Heart of Clear Water] If you Special Summon a monster with 'Premature Burial' or 'Call of the Haunted' and then equip that monster with 'Heart of Clear Water', the monster will not be destroyed if 'Premature Burial' or 'Call of the Haunted' is destroyed. [Re: Horn of Heaven] 'Horn of Heaven' cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use 'Horn of Heaven' to negate a Special Summon from 'Monster Reborn', 'Polymerization', 'Premature Burial', 'Call of the Haunted', 'Elegant Egotist', 'Fusion Gate', a RItual Spell Card, 'Giant Rat', 'Mystic Tomato', 'Marauding Captain', 'Spear Cretin', 'Cyber Jar', 'Van'Dalgyon the Dark Dragon Lord', 'Tualatin', etc. [Re: Horus' Servant] 'Horus' Servant' has an effect just like 'Lord of D.', but only applicable to 'Horus the Black Flame Dragon'. 'Horus' Servant' will not negate a card effect. All it does is prevent 'Horus the Black Flame Dragon' from being selected as a target. If your opponent selects 'Horus the Black Flame Dragon' as a target (with 'Ring of Destruction', for example), and you chain 'Call of the Haunted' to Special Summon 'Horus' Servant', then 'Horus the Black Flame Dragon' will still be destroyed by 'Ring of Destruction' because 'Horus' Servant' is being Special Summoned AFTER 'Horus the Black Flame Dragon' was selected. The fact that 'Ring of Destruction' has not yet resolved does not matter 'Horus the Black Flame Dragon' was selected at activation of 'Ring of Destruction', and 'Horus' Servant' is Special Summoned too late to prevent this. [Re: Invader of Darkness] 'Invader of Darkness' prevents the activation of Quick-Play Spell Cards, but doesn't negate their effects. So if your opponent activates a Quick-Play Spell Card and you chain 'Call of the Haunted' to Special Summon 'Invader of Darkness', he does not negate the activation or effect of the
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Card Type: Continuous Trap
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Edition: 1st
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Level:
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Monster Type:
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Name: Call of the Haunted
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Passcode: 97077563
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Rarity: Common
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Set: Duelist Pack 4: Zane Truesdale
| Condition: Near Mint |
$0.95 |
x 6 |
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